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Showing posts with label video. Show all posts
Showing posts with label video. Show all posts

Wednesday, March 30, 2011

Rockin' With Technology: A Project Overview

I had the profound pleasure to work with an amazing group of professionals during my EDLD 5364 Teaching with Technology project.  The experience has reminded me again how fulfilling, enlightening, educational, and how fun a group project can be when a group of true collaborators work towards a common goal.  Many of the recommendations offered by Solomon and Schrum (2007) for creating an effective community have in fact made their way into our cohort team, including “creat[ing] an environment of trust” and “creat[ing] productive dialogue” (pp. 105-106).  We have together created a cohesive body of resources appropriate for a legitimate learning environment, one that I would be proud to utilize on my own campus, and we have done so while we shared new ideas and overcame challenges as a group.
The requirement of the coursework to look at a variety of options for integrated learning activities was vital to addressing both subject area and technology content standards for students. From a pedagogical perspective, this project called for the team to strike a balance between the goal of student-centered instruction and the need to address content standards in curriculum.  I endorse the Core Knowledge philosophy pioneered by E.D. Hirsch, which emphasizes our obligation to students not only to make information available to them, but to act as leaders in creating the framework for learning.  However, I also support the main tenet of constructivist theory:  that learning is shown to be a personal, intimate relationship between student and knowledge (Laboratory, 1999).  The project touched on many of the Technology Facilitator Standards and Performance Indicators, including 

·         II.A:  Provide resources & feedback to teachers as they integrate technology into units; consult with teachers during development and assist teachers during implementation;
·         II.B:  Assist teachers as they apply current research on teaching/learning with technology during planning;
·         II.C:  Assist teachers in identification and location of available technology resources/ model use of available technology resources;
·         II.F:  Assist teachers in identification and application of instructional design principles associated with technology resources;
·         III.B:  Facilitate use of strategies for integrating technology in the instruction of diverse learners, including adaptive and assistive technology;
·         III.E:  Facilitate curricular methods and strategies that are alignment with district/state/national technology standards;
·         IV.A:  Model and facilitate strategies for the use of technology in student assessment (diagnostic, formative, and summative);
·         VI.B:  Facilitate use of technology in instruction to enable learners with diverse learning needs;
·         VII.C:  Provide/support PD at the building level utilizing adult learning theory; (Williamson & Redish, 2009)

I am particularly pleased with the results of my efforts in this project.  While I experienced some logistical challenges in working with the Center for Applied Special Technology (CAST) Lesson Builder website, in the end I submitted three excellent artifacts. The lessons come together to build a cohesive unit that integrates the best technological tools available on my campus along with the best practices that I bring to the classroom.  The Book Builder application from CAST proved both practical to use and exciting to share.  In creating my original eBook, I found myself thinking more globally as I worked through the text and images.  It is a perfect way to support recognition networks, as it provides access to multiple modalities with both graphic and oral support to written text, and a glossary that can provide further examples to support the concept.  Moreover, the book can be specifically structured to highlight critical features in the graphics and images through organizers, text, and the oral language support of the ‘coaches’. (Rose & Meyer, 2002, Chapter 6)   I created a presentation video that speaks passionately to my ideals as an educator and as a technology facilitator while I refining my skills in Windows Live Movie Maker and Audacity.  One area of growth I uncovered in this experience involves my lack of knowledge in the available assistive technology in my district.  I plan to conference with my mentor and develop a plan to familiarize myself with my district’s resources and potentially receive intensive training in these resource options.
I had the opportunity to act as team leader for this project, and the collaborative component of this course offered me much more in the way of new learning than I thought possible.  My team members and I come from varying backgrounds in school districts of varying size throughout the state, with one team member actually employed at the collegiate level.  This diversity of experiences brought depth and perspective to our work, but also presented challenges to collaboration.  I found that some of our collaborative time needed to be spent on some background in educational theory and vocabulary; this deficit create what appeared to be, from my perspective, some frustration and anxiety on the part of my colleagues.  However, the professionalism of my colleagues overcame those obstacles in fine style. We used a variety of collaboration tools during our process, including Skype, Google Docs and a Google Site. We found that, although the real-time editing functions of Google Docs had their uses, the multi-level platform of the Google site and the intimacy of Skype IM were more in line with the type of collaboration needed for project completion. Through the site, we compiled lesson plans, eBooks, and related artifacts; archived transcripts of online conferencing; collaborated on assignment and proposal documentation; and tracked tasks and timeline status through our personal work logs and team project checklists. Please feel free to take a look at our process at the EDLD 5364 Project site . Thank you so very much to my team for time well spent and a job very well done.
References:

Hirsch, E. D. (1988). Cultural literacy: what every american needs to know. New York: Knopf Doubleday Publishing Group.
Laboratory, S. E. (1999). Learning as a personal event: a brief introduction to constructivism. Retrieved February 26, 2011, from http://www.sedl.org/pubs/tec26/intro2c.html
Rose, D. H., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Alexandria, VA: Association for Supervision and Curriculum Development.
Solomon, G., & Schrum, L. (2007). Web 2.0: new tools, new schools. Eugene, OR: International Society for Technology in Education.
Williamson, J., & Redish, T. (2009). ISTE's Technology Facilitation and Leadership Standards: What Every K-12 Leader Should Know and Be Able to Do. Washington: International Society for Technology in Education.

Tuesday, September 21, 2010

It's a Wrap

School Bonds Q & A is out in the cybersphere, and I feel proud of the product we created. My team members and I come from school districts of varying size throughout the state and have professional backgrounds that range from elementary science and math to secondary tech ed to district administration. This diversity of experiences brings depth and perspective to our work, but also presents challenges to collaboration. The professionalism of my colleagues overcame those obstacles in fine style. We used a variety of collaboration tools during our process, including Google Docs and a Google Site. We found that, although the real-time editing functions of Google Docs had their uses, the multi-level platform of the Google site was more in line with the variety of uses needed for project completion. Through the site, we compiled video footage and audio tracks, archived transcripts of online conferencing, collaborated on assignment and proposal documentation, and tracked tasks and timeline status. Please feel free to take a look at our process at the EDLD 5363 PSA Video Project Google Site. My primary responsibility was to work with another team member to complete research and background on our selected topic and to develop the voice-over script. This was a humbling process; one forgets after years of being accountable only to her own judgement and discretion that all roads do not end at one's own opinion. I tend to oververbalize, and collaborating with a peer helped me to make my point more succinctly. Each team member contributed either voice-over templates or video footage, or a combination of the two, to the project. In the end, I felt privileged to have a small piece of each in the final product.
Collaboration has not generally been my strength in the past, and I quailed at the idea of a majority of my course grade being dependent on the result of not only a collaborative effort, but a long-distance one. I simply cannot be more delighted to be proven wrong. This experience has shown me how fulfilling, enlightening, educational, and how fun a group project can be when a group of true collaborators work towards a common goal. My profound thanks to Lynne, Shannon, Russell, and Janet for time well spent and a job very well done.

Monday, September 6, 2010

The Tech Teacher's Corner: Windows Live Movie Maker Tutorial

My first foray into podcasting!  It was a great opportunity to learn about both Windows Live Movie Maker and Audacity.  My podcast is embedded on the blog, or you can follow the link:
The Tech Teacher's Corner: Windows Live Movie Maker Tutorial

Friday, September 3, 2010

What's In a Name? WMM versus WLMM

     I must confess, I have never used video editing software prior to this week.  I've always been a fan of still photos - I did not even have a wedding video made.  So it was with no small amount of panic that I began my first tentative steps, starting with the software closest:  in my case, Windows Live Movie Maker, which is installed on my Dell netbook.  I began importing video footage and trying out the various editing tools, building a basic storyboard that I saved on a flash drive in hopes of completing some more polishing during my lunch the following day.  Sure enough, about 12 minutes presented themselves and I blithely plugged in my flash drive, ready to continue the process.  Alas, it was not to be.  Here is what may be a little-known fact among those who are new to video editing:  Windows Live Movie Maker is a complete redesign of Windows Movie Maker software available with Windows XP and earlier.  For schoolteachers who are working with newer Microsoft operating systems in one location than another, this is a vital distinction.  In fact, the two applications have some fundamental differences.  Defenders of the earlier version cite that many of the features available in WMM are no longer present in WLMM, including many of the custom plug-ins for captions and titles. (Dolcourt, 2009)  However, from my perspective this is a small price to pay for a program that has a much more intuitive interface.  As a teacher, I found the WLMM editing tools much more user-friendly, which would support the idea that technology integration should not supercede curriculum in the classroom. (New, 2005)  In particular, WLMM features an "AutoMovie" function that allows users to go from clips to finish movie in literally minutes.  This could enable students to work with the software and come up with work product in a single class period.       Sadly, WLMM is not compatible with Windows XP, so my dreams of instant multimedia will have to be scaled back a bit.  However, the process has reminded me that experience is the best teacher when it comes to technology.  Students get as much out of process as they do out of product, and movie making with Movie Maker will be no exception.
Works Cited:
Dolcourt, J. (2009, August 24). Windows Live Movie Maker Verdict: So-So. Retrieved September 3, 2010, from cnet.com: http://download.cnet.com/8301-2007_4-10313682-12.html
New, J. (2005, 12 2). How to Use Digital Storytelling in Your Classroom. Retrieved August 24, 2010, from Edutopia.org: http://www.edutopia.org/use-digital-storytelling-classroom